The title is a lie. As is the article this one refers to. Comics are not dying, and they certainly are not going to be killed by an iPhone app.
Call me old-fashioned — in an age of computers and screens that I admittedly partake in often enough — but I believe that the future of comics does not lie within the digital realm. A recent article at io9 sprung me off on a tangent of extreme proportions… to which I’ll try and condense it here.
The basic idea: a program for the iPhone that enables comics to be read on-the-go from the device, one panel at a time. It’s the same kind of fantasy that devices like the Kindle bring: A world where thousands of books can exist on a single device! If the iPod did it for music storage, surely other media can follow suit!
The flaw in this reasoning is that music is an aural artform that has no tangible form. No matter the format it is stored on, so long as the content gets from the device to the inner-ear, it remains a pure (relatively, depending on bit rate and compression) analog to the original media.
Books and comics however are a media created with a tangible container of their content. The physical page, a canvas, binding… all of these contribute to the craft of creating a book, whether its primary contents are words or art. With devices such as the Kindle and this comic-reading UClick, we are taking the fundamental contents and stripping from them their carriage. It’s akin to drinking milk from the carton: Convenient, but ultimately less satisfying.
Granted, there is a caveat to my argument: Web comics. Created solely for the digital screen, these forms of comics are often not intended for page-by-page viewing though eventually end up in printed form if they become popular enough.
There are several quotes in the article about UClick however that really get me going:
“The iPhone’s 3.5-inch, 480-by-320-pixel high-resolution screen, relative ease-of use and portability finally provide a perfect platform for comic-viewing pleasure.”
False. This is just blatant fluff as far as I’m concerned. As you’ll realize by reading further into the article, it is simply a lead-in to what is apparently the author’s preferred comic-reading style: panel by panel.
“No longer are you accidentally viewing a frame or two ahead because of the nature of multi-panel pages; you’re actually able to see it panel-by-panel — just like the artists originally created it.”
Also false and entirely against the design practice of comic creation as a whole. When I’m reading comics, I certainly don’t think oh… I saw a few panels ahead, the experienced is ruined. No, a well-designed comic is not intended to be created panel-by-panel. It is created page-by-page, perhaps even with multiple pages taken into account. Panel breaks are an artistic device, as are page turns. Viewed simply one panel at a time, a comic would be flattened of all its intention and turned into a slideshow of moments in time. With a well-designed page, a comic gains a sense of flow and pacing that single panels alone cannot represent.
“Also, because the iPhone is backlit, you’re able to see more vibrant colors and artwork than you’d ever see on crudely-printed paper.”
And with this quote, I can clearly see that the author and opinion-giver for this iPhone app has no credibility. It also makes me wonder exactly what comics he’s reading that the paper and colors are so badly damaged to the point of ill impressions. Must not be very good.
All said, I’d much rather read a dimly-lit page of art and words than a backlit JPG swiped panel-to-panel any day.